Viewing posts tagged gaming

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Viewing posts tagged gaming

[5e] Class: Harper Agent

Harper Agent

Dedicated to fighting evil, seeking out forgotten lore, and preserving the balance between nature and civilization, the Harpers are a semi-secret organization spread across Faerûn.

Comprised most frequently of Bards, the Harper Agents are the eyes and hands of the Harpers in the field.

The Harper Agent




Harpers Inspiration


Harper Spellcasting




Ability Score Improvement


Additional Blessings


Mystra’s Boon



In order to advance as a Harper Agent, you must meet the following prerequisites (in addition to the multi-classing prerequisites for your existing class ...

[5e] Spell: Servant of Bahamut

One of my players desperately wants to be able to summon a dragon as a steed for his Paladin of Bahamut; rather than simply blessing a dragon as a steed, I decided to create a new spell and a set of weakened dragon spirits that could be summoned.

I scaled the creatures to keep them on the weak end of creatures at higher levels, but also designed them to be more resilient than core 5e mounts. I also restricted it to metallic dragons, and with the exception of the Gold Dragon version (this is balanced against the fact that to ...

[Pathfinder] Monster: Red Caps!

Redcap Sorcerer

CR 11

XP 2,400
NE Small fey
+10; Senses low-light vision; Perception +12


AC 18, touch 15, flat-footed 14 (+2 armor, +4 Dex, +3 natural, +1 size)
60 (8d6+32); fast healing 3
+6, Ref +10, Will +7
10/cold iron


Speed 60 ft.
Medium scythe +15 (2d4+11/×4), kick +8 (1d4+7)
Space 5ft; Reach 10ft
Bloodline Spell-Like Ability (CL 8th, +14 touch)

7/day—acidic ray (3d6+3, +14 ranged touch, range 30)

Sorcerer Spells Known (CL 8th, +14 ranged touch)

4th (5/day)— enervation ...

[5e] Domain: Cleric of Luck

This seems like a somewhat balanced version of a Luck Domain.

Blessing of Luck

You gain the feat Lucky. If you already have this feat, or gain the feat in the future, your luck points increase to 4 rather than stacking.

Domain Spells

1 bane, bless

3 warding bond, mirror image

5 blink, spirit guardians

7 confusion, divination

9 legend lore, mislead

Channel Divinity: Touch of Luck

Starting at 2nd level, you can use your Channel Divinity to grant you or a creature within 30 feat of you inspiration (see chapter 4). Inspiration granted by this power does not stack ...

[Pathfinder] Monster: Avernus, the Horned Devil

Avernus (Horned Devil)

This seething devil deftly wields a vicious, saw-toothed glaive, while below its toothy maw writhes a hideous, twitching beard. Unlike his smaller brethren, this Devil has massive bat like wings.


Avernus (Advanced Horned Devil)

CR 16

XP 76,800
LE Large outsider (devilevilextraplanarlawful)
Init +8; Senses darkvision 60 ft., see in darkness; Perception +24
Aura fear aura (5 ft., DC 23)


AC 35, touch 17, flat-footed 27 (+8 Dex, +18 natural, –1 size)
hp 217 (15d10+135); regeneration 5 (good weapons, good spells)
Fort +18, Ref +17, Will +13
DR 10/good and ...